Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Revengicide

   (12 reviews)

Guest

About This File

Two levels I made, might make more depending on the reviews.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

<inactive>Player Lin

  
Good beginner maps, try harder please, you have potential! :D 3/5 -playerlin

Share this review


Link to review
Guest

Unknown date

  
I played with the brutaldoom mod, so my experience may have been different from others. It was pretty good overall, nothing to write home about. 3/5

Share this review


Link to review
Guest

Unknown date

  
not bad if its your first, you actually tried (unlike certain people) but there are some errors tho, for example in the second map you can get stuck in the red door room because the lift is a one way ride (looks like oversight to me) also behind the lift was a missing texture. i didnt like the monster closet at the red key either because there where too many sg guys at once and makes it inpossible to not get hurt or take cover.

Share this review


Link to review
Guest

Unknown date

  
Author here, yes it was a first WAD so it won't be that good but I wanted to see what was wrong and what could be improved. Thanks to those who gave constructive comments, I shall try harder next time!

Share this review


Link to review
freejazzisbetter

Unknown date

  
You should definitely make some more!

Share this review


Link to review
Guest

Unknown date

  
Two tiny little levels of fairly average quality with what looks like most of the DOOM2.WAD resources bundled unnecessary. 2/5 for effort.

Share this review


Link to review
Memfis

Unknown date

  
Looks like someone's first wad. For that it isn't bad at all: all fights are entertaining, the design is simple but it does the job. Go on, make more. :)

Share this review


Link to review
Guest

Unknown date

  
2 short, boxy techbase maps in which you fight weaksauce enemies with predictable placement up until the end of the 2nd map, which has 1 revenant. Uses Plutonia's LITERED1 a few times, that probably should have been included instead of all the stock DOOM2 content! Doesn't use any zdoom features and could have been vanilla, but in this day and age people holding on to DOOM2.exe and BOOM shit shouldn't be accomodated to. All in all pretty decent but way too easy.

Share this review


Link to review
Guest

Unknown date

  
This is like going to the supermarket to buy some produce and leaving with hat stand, a protractor and a years supply of inappropriate hats. Either Mr Nautic is a idiot, or he is a complete noob! blah/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...