Text File
===========================================================================
Advanced engine needed : Boom-compatible. PrBoom-Plus -complevel 9 is
recommended.
Primary purpose : Single play
===========================================================================
Title : Realm Of Demonology
Filename : rod.wad
Release date : 2013-03-06
Author : Demonologist
Email Address : demonologist@inbox.ru
Other Files By Author : None
Misc. Author Info : 22-years-old Russian lazy piece of crap.
Description : A collection of story-driven relatively short
maps based on some rather old ideas of mine which
I've finally managed to realise in more or less
adequate way. These maps are a bit harsh, but
hopefully still provide some not-so-common
visuals and deep atmosphere, as well as
fast-paced and at times rather furious - but in
general moderately difficult - gameplay.
Technically there are 7 maps with 6 playable and
1 tiny outro map to prevent player from moving
further into Doom 2 maps.
IMPORTANT - cc4-tex.wad is required to play.
There's also some .OGG music tracks so port with
.OGG support is recommended - though not
necessary - to play this .wad the way it's
intended to be played.
Additional Credits to : Archi, Skepticist and Cybermind for playtesting
Archi for technical support, bugfixing and some
graphics
Esselfortium and CC 4 team for textures (see full
list below)
Authors of all the music tracks used (listed
below)
Authors of all the editors I used
id Software
Community Chest 4 Resource Wad includes textures
by:
NiGHTMARE
Espi
Eriance
Fredrik Johansson
Janitor
DaGGeR
Ola Bjorling
Vader
XDelusion
Esselfortium
RottKing
Nuxius
Afterglow
AgentSpork
RottKing
Enjay
Huy Pham
SargeBaldy
Tormentor667
The GothicDM Team
The Requiem Team
The Eternal Doom Team
id Software
Raven Software
Rogue Entertainment
Music credits
Title: Dark Salvation menu theme
Intermission: Defiled Church by Schatten (OST The
Dark Mod Vol. 1)
Text screen: Funeral by Charlie Clouser (Dead
Silence score)
Map01: Octo by Kevin Schilder (Hexen)
Map02: Sign Of Evil by Bobby Prince
Map03: Monastery Music by Marcin Czartynski
(Painkiller)
Map04: Mist Ache by Lee Jackson (Rise Of The
Triad)
Map05: Sinister by Bobby Prince
Map06: Edge Of Insanity by Marc A. Pullen (Phobia
EP, originally written for Phobia: The Age)
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* What is included *
New levels : 7
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : Requires cc4-tex.wad, you can download it here:
http://essel.spork-chan.net/wasd/cc4-tex-16.zip
* Play Information *
Game : Doom 2
Map # : MAP01-MAP07
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : MAP01 has SPEEDRUN written all over it, so c'mon
and gimme lightning speed on that one
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 month in total
Editor(s) used : Doom Builder 2, Slade 3.02, MS Paint
Known Bugs : Some texture misalignments, but nothing serious
as far as I know
May Not Run With... : Non-Boom-compatible port
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors