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Awesome Panda DM

   (3 reviews)

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13 Screenshots

About This File

A set of 13 maps created by myself because I felt like creating some maps. The music is sequenced by myself, apart from map 11.

Don't play map 13 if you're epileptic, by the way.

I was gonna use the Club Doom music, but I dunno if I can.

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Linkrulezall

Unknown date

  
Hey, AP! It's Link. Glad to see you mapping again. Anyways, this is a pretty damn good pack. The levels are nicely detailed, but not overdone. The music was well sequenced (Also, thanks for recreating the Jurassic Park NSF) and the layouts worked well. Worth the download if you're looking for a decent DM pack

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Guest

Unknown date

  
Really good dm pack, 5/5 stars.

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Doomkid

Unknown date

  
A great set of Deathmatch maps here. The detailing is classy as mentioned above, and there are some nice NS features such as deep water, reflective mirrors and such. Maps feature well rounded combat, with the occasional wacky touch. The layouts are inspired and range from large to very small, and nothing is too flat. Great map names - Raed finally sees a reference. Hilarious use of that Ooze dance remix MIDI, too!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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