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Hellbound

   (209 reviews)

8 Screenshots

About This File

32 map megawad with collections of maps made from different periods of my doom mapping hobby, along with new ones. All old maps are re-polished to make them consistent in look with the newer ones. Maps are "progressively" chained together (so the previous map's end is more or less linked to the next one's start). Difficulty is medium, sometimes hard, but not insane. Experienced players can do it in UV without any problem.

HBFM29.wad: the full version of MAP29. Load this if you think your port/computer can handle the awesomeness (or laggyness) of it. Barely any gameplay difference, though.

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Guest

Guest

  
Modern masterpiece.

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Guest

  
I actually enjoyed most of this, but I wont give it more that 3 stars due to several maps being "re-imaginings" (read: rip-offs) of original maps, and due to stolen music.

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Guest

  
Pretty damn boring megawad, with only a few gems.

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Guest

  
The maps seem to focus on being "atmospheric", but they end up just being dull and bland. There's hardly any excitement to be found here. The music also lacks consistency, and in some cases, doesn't even fit the levels they're used on. For the positives, I like the detailing, and the skies, and there are a couple odd levels that are decent. But overall, its a major disappointment. 2/5

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Guest

  
Pretty damn good megawad, with only a few duds. Urban/city style maps are the best ones, they seem to be Z86's specialty. Maps 14 & 16 in particular are a must play for anyone IMO. While i wish more maps were done in that style, I can appreciate thematic variety and this megawad has it in spades. Also, pretty much every map is a joy to look at. Some of the final hell themed maps are sadly something of a let down, way to long with some pretty uninspired and tedious gameplay. 4.5/5

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Guest

  
One word: Legendary. Fantastic visuals and perfect level of difficulty that almost never goes overboard. There are a few maps towards the end that are a bit on a slaughtery grind side, but they are not enough to drag entire package down. Five stars.

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Guest

  
But Evilution was actually pretty enjoyable for the most part. Only about a third of Hellbound is enjoyable, the rest is a tedious slog that brings me to sleep. It was perfectly justified that this did not win a Cacoward.

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Guest

  
One word. Boring.

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Guest

  
Very nice retro wad, I love the Evilution-ish style of it. 4/5

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TheUltimateDoomer666

  
Many excellent well-designed maps. Overall this is a very good megawad with impressive architecture and nice locations. My only complaint is that some of the later maps were a little too slaughtery and repetitive for my tastes.

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Guest

  
Lift at the beginning in map14 is broken. Possible to fall inside of it and be trapped. Pretty good, otherwise

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Guest

  
Overrated. The Gameplay rarely exceeds mediocrity, with a few maps even being downright garbage in this respect. Quite possibly the least fun I've had from a recent megawad. Gets 2 points solely for the impressive visuals.

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Guest

  
4/5 i agree with comments about Hellbound's slaughter maps. While rest of this wad is trully superb it is very obvious that author wasn't in his element with slaughter gameplay, they felt forced and tedious.

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NuMetalManiak

· Edited by NuMetalManiak

  

the design is top-notch, something unbelievable to see in a limit-removing megawad without new textures. the gameplay certainly leaves a lot to be desired, with mostly samey action and general longevity. I'd still take it over some of the harder mapsets anyways though, because it doesn't get too tough until the very end. Hellbound's levels are all quite memorable believe it or not, and the difficulty really is just right for players. sure, there are some hiccups in progression, and it's possible to get rather lost in the mid-maps of the megawad, but you're really not gonna find anything you really would despise. MAP29? maybe, because it's one long climb to the end while slaughtering loads of foes, and it's probably the one biggest boring map, but the rest are worthwhile. and again, it's all melded very well to make it seem like it's story-driven. well done wad.

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Guest

  
Solely because of the M_DOOM offsets, it crashes Crispy Doom. Changing the y-offset from 20 to -1 fixes this problem.

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Guest

  
Aesthetically, this megawad looks great. Gameplay-wise, it starts off good, but gets boring after a while. The slaughtery maps in the later half arent that good by slaughtermap standards, and were an abrupt change compared to the dark/moodier maps.

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Guest

  
Legendary, a real lesson in how modern megawad should be made. I hope that Z86 isn't done with Doom mapping and even if he is, he and his masterpiece have left a lasting mark on Doom community.

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Guest

  
best megawad for doom2 !!!!!!!!!!!!

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Guest

  
First half Ok. Then idiotic slaughterwad secret level. Then a bunch of maps that take 2 minutes+ to load... Nice ideas turned into garbage.

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scifista42

  
Top-notch excellent looking megawad, awe-inspiring usage of detail and lighting in each map. Gameplay was good, although the combat and wandering around the maps felt unnecessarily prolonged and tedious at times, and overally it could have been better done to be entertaining. 4/5

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Guest

  
Fantastic megawad, extremely varied in both environments and gameplay. Some really great architecture and impressive visuals, even more impressive when you know that each map is using only stock resources. Maps are challenging, fun, and never boring nor cheaply difficult. As others have said there are only few maps that go into slaughter territory, and even they don't become too over the top or frustrating. 5/5

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Lightning Hunter

  
Flippin' Amazing. Z86 has really impressed me. Hellbound has it all: creepy UAC bases, epic cities, forests, Hell-themed maps, and much more. City of Pandemonium is possibly my new favorite map, but every map has something to offer. There were a few slaughter maps toward the end, but I would not classify Hellbound as a slaughter-fest WAD in general (which I do not enjoy anyway). Map29 was overkill, but still well-constructed. Hellbound should have made the Cacowards for sure. Legendary.

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Guest

  
One of the best wads I've ever played in recent years. It's amazing that this just uses vanilla textures because the maps are just so detailed. The gameplay is challenging at times and yet addictive making you come back for more and more. A very rewarding experience to play through and finally complete. 5 stars no doubt from me. -TRRobin

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killer2

Unknown date

  
Truly wonderful megawad. The fact it's made by only one guy blows me away. Every map is really big, has nice detail and fun gameplay! I love how most levels are non-linear as well. Map29 especially is beautiful! Good job, Z86!

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pcorf

Unknown date

  
This is a bloody great WAD. Huge maps, big battles and great architecture. For a one man megawad, this is a great effort for something that was made in about 1 year. Get it now.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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