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Mine filled with methane

   (11 reviews)

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About This File

A relatively large map (303 monsters on UV to keep you busy) with a bunch of nonlinearity. There is more than one way to complete the map and you don't have to visit all areas to do it but exploration is encouraged and will make your life easier thanks to different weapons and powerups you may find in "optional" places. This wad includes MAPINFO lump which disables jumping - please do NOT override this as you are not supposed to jump in this map. Action takes place in a mine filled with methane... and hellspawn! Try finishing with 100% monsters and secrets! I hope you will enjoy playing the map as much as I enjoyed making and playtesting it!

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Guest

<inactive>Player Lin

  

Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?

 

It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.

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LodiB88

Unknown date

  
Kind of basic and generic, but still more or less average. 3

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schwerpunk

Unknown date

  
Kind of charming, really. Solid gameplay scenarios, decent visuals, lots of traps and ambushes. Really boxy in some places. Monster placement ranges from cannon fodder to infuriatingly effective. I found it pretty frustrating at time, but I do suck. :P

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Guest

Unknown date

  
This is a large map, so it will take some time to pass it. Monsters are abound in long distances. The theme is a walk around the lava pits so if you don't like that, you got the hint. It's okay I guess. I somehow got bored playing it straight thru. I guess I was supposed to take a break. ~3/5

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Zalewa

Unknown date

  
This is a ZDoom WAD with gameplay and looks straight out of 1990s. I hated it.

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LordK

Unknown date

  
Not the greatest of maps, but I enjoyed the sense of adventure it had. 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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