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HYMN: A Heretic Community Project

   (20 reviews)

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HYMN is a Doomworld community project for Heretic. It is a 9 level episode that features custom textures. HYMN should be compatible with most modern Boom and ZDoom related ports, as well as Doomsday, but has an emphasis on 'vanilla' style mapping.

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Guest

Guest

  
Really nice wad, and well made, except some bugs but it was very good anyway' Map e1m6 was my favorite :)

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Guest

Unknown date

  
Amen to that!

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Guest

Unknown date

  
Truly beautiful maps marred by sometimes tedious gameplay. Few maps are to large imo and go on for way too long. They are also over-reliant on tedious switch/key hunts which were never my cup of tea.

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schwerpunk

Unknown date

  
Great wad. A shame it isn't optimized for co-op. I foolishly went ahead and start a co-op server without checking the readme and ended up having to cheat to get past some part. But other than that, it plays surprisingly well in this mode! Anyway, beautiful, beautiful set of maps, worth downloading even if one isn't into Heretic.

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Guest

Unknown date

  
It works with ZDoom as well, I have played it using ZDoom 2.7.1 and with Wrath of Cronos mod. And yes, I haven't found green key either in E1M9 and I just strafed into exit platform but I killed all monsters anyway, so I don't think I missed anything. As for levels, difficulty varies from easy to hard depending of map (I only died once, which was in level 2), later levels have tons of enemies. Overall I liked the episode, hope to see more. 5/5 -FistMarine

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Guest

Unknown date

  
This brings back some memories!

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Guest

Unknown date

  
Works with gzdoom, not with zdoom. Played @ UV. Maps architecture varies form 2.5/5 to 4.5/5. First maps have good gameplay, but imho the slaughtermaps do not work. E1M8 might have some orientation points, most areas are quite similar/repetitive. So gameplay: 1/5 - 4.5/5. Overall: as Heretic maps always have +1: 4/5 for the efford, but pick your maps and skip the others.

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Guest

Unknown date

  
This is indeed a good job. Played with Guncaster mod, large levels are really enjoyable that way (i guess mod kinda breaks level design due to overhauled movement and "flying", so it might not be everyones cup of tea).

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Guest

Unknown date

  
superb 5/5

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Guest

Unknown date

  
Y'know, sometimes maps can be TOO big. And I question whether E1M9 can even be completed without cheating. There is NO WAY that a person can get to the green key without cheating. Some mappers know secret areas well - whereas others make their secrets so obscure it's ridiculous.

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Guest

Unknown date

  
I hate Heretic, but still I voted 5/5 as I know what is a good job.

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Guest

Unknown date

  
I'm trying this on ZDoom but it just doesn't work. It won't even run!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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