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Archive Maintainer :
Update to :
Advanced engine needed : Odamex, ZDaemon or Zandronum
Primary purpose : Capture The Flag
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Title : Charge Sequence
Filename : charge.wad
Release date : July 11th 2013
Author : NerdKoopa
Email Address : jknerd@luukku.com
Other Files By Author : Herbtech, Voxel Vehicles Pack
Misc. Author Info :
Description : Chagre Sequence is a simple CTF map designed for 8-12 players. There are five routes going through the map. Each one of them is connected to eachother, and all five are shared by both teams. There are plenty of bridge things, so make sure to have co_realactorheight set to 1 (or whatever is the corresponding command in your source port of choice).
Additional Credits to :
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required :
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Player starts only
Other game styles : Capture The Flag
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time :
Editor(s) used : Doom Builder 2, SLADE3
Known Bugs :
May Not Run With : Any source port that doesn't support Doom in Hexen format.
Tested With : Odamex 0.6.3
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: