Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Descent into Hell

   (12 reviews)

Guest

2 Screenshots

About This File

Medium sized map with a blend of Techbase, Cave and Hell themes.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

<inactive>Player Lin

  

It plays good, nothing too bad, I have nothing to complain, but I think the last battle just a little tedious(shoot-move to cover-shoot-move to cover loop).

Share this review


Link to review
Guest

  
ho hum

Share this review


Link to review
Guest

Unknown date

  
Quite good actually. At the end I felt like there was more. I was expecting a more epic ending.

Share this review


Link to review
Canofbacon

Unknown date

  
Terrywad. Nah just kidding. Anyway, it's good but there is way to many monsters in my opinion. 2/3 stars.

Share this review


Link to review
Snakes

Unknown date

  
A first-effort map that has some good qualities that go with the typical shortcomings. It plays decent enough, albeit a tad on the rough, unbalanced side. Visually, there's the usual mess, but the effort is present and once the author learns some refinement, it will start clicking. Meh, but there's potential. NOTE: this wad will not work on -complevel 2 due to overlapping sectors. Please remember to test a wad properly before releasing it.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...