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Vel ficta: Tantibus.

   (11 reviews)

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3 Screenshots

About This File

After a stressful week, you decide to give a rest of your gruelling scientific work as archeologist.

You begin to have nightmares about a place. A temple.

Whose discovery will offer you the recognition you want. Or maybe not ...

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Guest

<inactive>Player Lin

  

The level looks great, the blue sky fit and give players some of eye candy.

 

But, HoMs(I guess the author used some other PWADs' textures but forgot changed them) in some place(like the cyberdemon room), and the gameplay and layout just nearly not exist at all...so sad.

 

Looking good but playing like meh.

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Guest

Unknown date

  
Great work bro.

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Moktar

Unknown date

  
Well done :) -- 4/5

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Guest

Unknown date

  
Great work friend, something difficult and some homs but nothing major. 4/5 - Diabolic Lord

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Guest

Unknown date

  
Needed a little more ammo. But great detail and atmosphere. Great sky, great end!

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Snakes

Unknown date

  
A good looking map, save for some visual bugs (unpegging at doors, slime trail, etc.). Unfortunately, the layout has nothing interesting to offer and the gameplay is incredibly flat. Normally I'd be generous to a wad like this and up the vote, but being stuck in the SSG pit was absolutely unforgivable. 3/5 -Snakes

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DooMknight

Unknown date

  
Great map, very well detailed and also uses some vanilla doom tricks. Very nice 4/5 -DooMknight

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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