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Update to : eyedea.wad (8/9/2013)
Advanced engine needed : Boom or Boom-compatible
Primary purpose : Deathmatch
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Title : Eyedea
Filename : eyedea.wad
Release date : 8/10/2013
Author : AlexMax
Email Address : alexmax2742@gmail.com
Other Files By Author : Solo developer of 1nukplnt.wad and 1undbase.wad.
Lead developer of zdctfmp.wad and zdctfmp2.wad.
Contributor to udm3.wad, zdctfmp3-.wad, udmx.wad,
idlmapcontest2011c.wad, and 32in2412.wad.
Description : A small and extremely fast-paced 1on1 arena with
a few tricks up its sleeve.
Additional Credits to : Dew, Stall, Xen, Combinebobnt, and Catastrophe
for giving great advice that directly lead to
refinements in the map. Also, everyone else who
playtested and gave feedback.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Player starts only
Cooperative 2-4 Player : No
Deathmatch 2 Player : Designed for
Deathmatch 3+ Player : Possible, but cramped
Other game styles : None
Difficulty Settings : ITYTD/HNTR - Newschool item layout. Fewer
health pickups, no stacked GA.
HMP - FFA layout, no stacked GA, BFG replaced
with Plasma Rifle.
UV/NM - Original Oldschool item layout.
* Construction *
Base : New from scratch
Build Time : The layout was cranked out in an afternoon,
detailed in an evening, and refined over the
course of a week or so.
Editor(s) used : Doom Builder 2, SLADE 3, GIMP 2.8
Known Bugs : None known. Tested extensively in Odamex and
Zandronum. Seems to work in WinMBF as well.
May Not Run With... : doom2.exe - The map makes use of several Boom
line types.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors