Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Inquisitor 2

   (19 reviews)

Guest

6 Screenshots

About This File

Single map about doomguy who got into an unfamiliar dimension and had to disentangle local troubles to get the opportunity to return home. This wad is a prequel to the previously released "The Inquisitor", narrating the events leading up stories that take place in "The Inquisitor".

The map was sent on competition which was held in iddqd.ru on July, 3 - 17, 2013. The idea of competition was that the map, created by the random map generator, is being improved and modified by each participant of competition under the port chosen by participant himself. Surprises and unusual decisions were welcomed as well. Thus the participant can map game zones only within a rectangle outlined around of an initial map. Behind its limits, it was allowed to do decorative landscapes and technical sectors. Also all initial map's vertexes should have been invariable.

By default, the L key turns off light effects (torch flares become sprites), and the key M regulates the speed of the delay text messages.

You can choose to play one of two versions of wad. To play the English version, type the command line: gzdoom.exe -file inqstr2e.wad

Command line for playing the Russian version is: gzdoom.exe -file inqstr2r.wad

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

The Ultimate DooMer

  
This had the potential to be awesome, but is ruined by several fights that are pointless to even attempt. (how can anyone expect to survive the satyrs in the mines or the massive crypt fight?)

Share this review


Link to review
Guest

  
This TC is extremely frustrating at times, but still highly enjoyable. Great little tribute to first person RPGs of yore.

Share this review


Link to review
Guest

Unknown date

  
Yep, ridiculously hard and unbalanced! Fun combat could make the high difficulty bearable, but combat here is really simplistic and boring, fighting loads of (often overpowered) foes is a chore. Impresive visuals and great atmosphere, seemed like it would be joy to explore... but yeah, I just can barely stomach the gameplay.

Share this review


Link to review
Guest

Unknown date

  
This lags, but it looks cool. Almost like TES: Arena/Daggerfall. ~3/5

Share this review


Link to review
Guest

Unknown date

  
Very hard at times, but still really enjoyable litlle TC imo.

Share this review


Link to review
Guest

Unknown date

  
Massive improvement over first one. Definitely worth a try. I would like to see Inquisitor 3 one day, hopefully a longer, full fledged TC.

Share this review


Link to review
Guest

Unknown date

  
>^..^< Love the shadowman maps. B

Share this review


Link to review
Guest

Unknown date

  
Pretty darn good, but hard as fuck.

Share this review


Link to review
Guest

Unknown date

  
I just alt-tabbed out of gzdoom to type this: I'm going back down into the catacombs to figure out the water supply issue and i'm actually nervous about going back down there. The first part was rough, and I fucking loved it. Remember, the teleport to zomb/skele area, keep warping in and hitting, warp out a sec and warp back till they're dead. This wad oozes 10/10 quality, I can't wait to play more. Not tryin to suck your dick, just saying this is fucking great. 5/5 -Bukkake

Share this review


Link to review
Guest

Unknown date

  
I don't like this

Share this review


Link to review
Guest

Unknown date

  
God damn this is hard! Some like the challenge, I guess. I prefer not to die every few minutes, even with "Hurt me plenty" :D

Share this review


Link to review
Guest

Unknown date

  
I love your maps. This one is much easier than the cheoghs maps, thank goodness, but it was as visually pleasing. Keep making more!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...