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Perfected Hatred

   (8 reviews)

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3 Screenshots

About This File

After playing DTWID, nostalgia grew on me and I felt like building a E4-styled map. It's a mix inspired by E4M2, E4M3, and E4M6. I think I failed at delivering nostalgia, but I hope it's only because I built the map and there's no novelty factor. This is my first map in the last 7 years!

There are enough supplies to get through, just play fine, don't waste ammo and you'll be ok. Secrets are meant to make your life easier and give you extra breathing space.

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Guest

<inactive>Player Lin

  

What a nicely E4M2 style map, just doesn't like sometimes have to fight in dark area with Imps or/and Spectres and cannot escape. Finding secret areas does helps the lack of ammo situation in beginning. Still, gameplay is solid and atmosphere just like original, nothing I really want to complain. 4.5/5

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Eye del Cul

  
Very fun map. Pretty, with a dynamic and varied gameplay. A little hard, too.

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Zalewa

Unknown date

  
good shit

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Lightning Hunter

Unknown date

  
Great map that follows the format of one of my favorite UD maps. The map is well put together with basic but effective detail and good texture alignment. The start of the map is very challenging due to the lack of ammo, but later on becomes easy when too much ammo arrives. The last few massive battles were fun though. Nice map overall. 4/5

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Guest

Unknown date

  
Really cool!!!

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Guest

Unknown date

  
Great work.

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MegaZzZeux

Unknown date

  
Not bad at all. Kudos on making a map after 7 years... I'm almost on that train myself. Really need to find the time. Havne't released anything since '07 4/5 -MegaZzZeux

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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