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Explanada

   (12 reviews)

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4 Screenshots

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A map with a classic vibe, inspired by STRAIN MAP17, Vile Flesh MAP06 and others.

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Paul977

  

Very good tech-base and, later on, cave/temple and again tech visuals, made in a classic polished style. Tough level on UV, particularly the initial stage until you reach the big room holding the rocket launcher. From there health and ammo are more abundant, so the difficulty decrease, but later on there are surprises encounters that can catch you out of guard very easly, including the really interesting ending area.

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Tolwyn

  
Just completed this map in January of 2016. I really enjoyed it. I was able to make the jump to the PG, and found most secrets. I liked that the author made use of almost every linedef and sector tag. Hadn't seen a floor elevator in a long time. Each time I wanted to retreat in a section of the map where it would have been great, that retreat was made unavailable to me. Only used Savegame a few times. Solid map with an "old school" feel. And of course, he used my music, so... you know, I'm biased.

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Zahid

  
very solid map...gameplay,visua ls,layout,lightning almost all Aspects are up to mark in this map...

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TimeOfDeath

Unknown date

  
I liked when I played on the forums

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Guest

Unknown date

  
2Memfis: thanks for cool tip, although when I asked about "taking" I mean that RIDICULOUSLY hard jump needed to reach it. Someone please make a max?

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Guest

Unknown date

  
For author's first "serious" map it is pretty good level, big and challenging, with few nasty, but fun traps. I don't like much working with light and too sharp styles mixing from maps inspired by. PS: I completely dunno how the secret with PG should be taken. Are testers fails with it or I am (probably) just an idiot? :O

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Zalewa

Unknown date

  
A bit unconventional detailing, but a pretty good map anyways. It's difficult, but not annoying (maybe a bit scarce on HP). I liked it.

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Memfis

Unknown date

  
Very exciting classic style map full of original ideas both in visuals and gameplay. I knew that I can expect something remarkable from such an oldschool enthusiast but I was still surprised. :) ^ To the person above who is wondering how to get the secret PG: listen carefully when you use the nearby lift.

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Guest

Unknown date

  
great level

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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