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Advanced engine needed : PrBoom
Primary purpose : Single+Coop play
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Title : Hell's End
Filename : hend.wad
Release date : 09/11/2013
Author : Fellowzdoomer
Email Address : fellowzdoomer2013@gmail.com
Other Files By Author : N/A
Misc. Author Info : This was for the Doomworld Mega Project 2013. Since at the time I made this, I was limited by an Android, aDosBox, and DMapEdit 4.3.
Description : Hell has decided that youve just bit the last straw and has sent you to an arena.
Additional Credits to : Authors of Speed of Doom for inspiration
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* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None at all.
* Play Information *
Game : DOOM2
Map # : Map22
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : Maybe survival on Zdoom?
Difficulty Settings : Yes (just the beginning though.)
* Construction *
Base : New from scratch
Build Time : 99 minutes (tried a 100 minute map, and came up,with exactly 99:53 minutes. But whose counting?)
Editor(s) used : DMapEdit 4.3
Known Bugs : Playing PrBoom on -complevel 2 will cause the pillars to not even budge.
May Not Run With : Vanilla Doom.
Tested With : PrBoom for Android
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors