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Advanced engine needed : GZDoom, Zandronum
Primary purpose : Single play
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Title : Waste Processing Station
Filename : wstprost.wad
Release date : 14/09/2013
Author : Necronal
Email Address : necronal@gmail.com
Misc. Author Info : Someone from England.
Description : Waste Processing Station is a base-themed map
that's made in the ZDoom (UDMF) mapping format.
The map only uses stock resources provided with
Doom 2 so no new things or textures are included.
This wad looks best in OpenGL mode, so GZDoom or
Zandronum are recommended to play this map. ZDoom
can run it but there are problems with the
software renderer which prevents me from
recommending it.
Additional Credits to : ID Software for Doom
Randy Heit for ZDoom
Graf Zahl for GZDoom
Torr Samaho for Zandronum
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* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : MAPINFO, LANGUAGE
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 months (including laziness)
Editor(s) used : Doom Builder 2
Known Bugs : Software renderer doesn't render the polyobjects
within the 3D nukage properly.
May Not Run With... : Anything else
* Copyright / Permissions *
Authors may NOT use my map as a base for modification or reuse.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors