Text File
===========================================================================
Advanced engine needed : None
Primary purpose : Single play
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Title : Zone 300
Filename : zone300.wad
Release date : ORIGINAL RELEASE 23 September 2013
FINAL BUGFIX RELEASE 29 September 2013
Author : Paul Corfiatis (Pcorf)
Email Address : pcorfiatis@our.net.au
pcorfiatis@hotmail.com
Description : A 32 level megawad of small maps for Doom 2. Your
mission is simple. Blast you way through techbases,
dungeons and hellish abodes and save Earth from
extinction. These maps contain no more than 300
linedefs apart from the much larger super secret
level. Zone 300 = Short, quick and simple.
Credits : id for Doom, Codeimp for Doom Builder, and the
authors of all the other software.
Rayzik for the level names.
Nightfright for other minor corrections.
Design Info : Well after months of inactivity in mapping I
thought I'd surprise you all with a new release.
I wanted to challenge myself to make a complete
32 map megawad with a complete original musical
score in less than 2 months. The maps on average
contain around 50 to 100 monsters. The good thing
about smaller maps that it was much easier for me
to get the gameplay balance right. Inspired by
Doomworld's 100 linedef project I thought to myself
you could make decent levels with no more than 300
linedefs. It should run with Vanilla Doom2.exe.
As you know I do not make slaughter maps so the
difficulty of the maps are comparable to id's
maps and if you find it too easy you can always
play it with -fast monsters or on nightmare
difficutly. Multiplayer and DM are supported and
there is extra multiplayer stuff in the maps such
as weapons for DM. The Icon of Sin also looks a bit
different in MAP30, its now greyscale and negative
and has a new name "The Icon of Damnation" deep
within the Eternal Core. The music is all original
although the intermission contains the remix of
the Doom 2 readme song used in Doom 2 Unleashed
(aka Pcorf Community Project). I wanted new music
because you always hear the usual music replacements
in megawads from other games like Duke3D and Rott.
Enough is a enough so now go and load up Zone 300
and try to beat it as fast as you can. All maps are
playable from a pistol start.
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* What is included *
New levels : 32
Sounds : No
Music : Yes (original music)
Graphics : Yes (titlepic and some modified textures)
Dehacked/BEX Patch : Yes (Built in)
Demos : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 9 August 2013 to 23 September 2013
Editor(s) used : Doombuilder 2.12.1553, XWE, Cakewalk Sonar 7 for the music
WhackEd4 1.0.2
Bugs : - MAP07, MAP11 cannot be completed in -nomonsters mode.
- Super secret exit cannot be reached in DM mode.
May Not Run With... : Quake, Duke Nukem 3D
* MAP LIST *
List of map names for those who chose to play this in Vanilla Doom.
LEVEL DATE COMPLETED NOTES
------------------------------------------------------
MAP01 The Spaceport 9 Aug 2013
MAP02 Control Facility 9 AUg 2013
MAP03 The Alleyway 11 Aug 2013
MAP04 Canyon Hub 12 Aug 2013
MAP05 Skybase 300 13 AUg 2013
MAP06 Whispering Corridor 15 Aug 2013
MAP07 Heavyweight 15 Aug 2013 Cannot be completed in single player
nomonsters mode.
MAP08 Waste Disposal Plant 16 Aug 2013
MAP09 Nuclear Power Station 17 Aug 2013
MAP10 Cargo Bay 19 AUg 2013
MAP11 Simbattle 20 Aug 2013 Cannot be completed in single player
nomonsters mode.
MAP12 Villa of Pain 22 AUg 2013
MAP13 Dark Crypt 22 Aug 2013
MAP14 The Circle 22 AUg 2013
MAP15 Trouble Town 23 AUg 2013
MAP16 Bruiser Fortress 30 Aug 2013
MAP17 Constriction 1 Sep 2013
MAP18 Zombie Hideout 4 Sep 2013
MAP19 The Invasion 5 Sep 2013
MAP20 Death Row 9 Sep 2013
MAP21 Blood Lust 10 Sep 2013
MAP22 Firestorm Tomb 10 Sep 2013
MAP23 Dungeon of Inferno 13 Sep 2013
MAP24 Cavern of The Evil Spirit 15 Sep 2013
MAP25 Hellucination 17 Sep 2013
MAP26 Valley of Brimstone 17 Sep 2013
MAP27 Dissect 19 Sep 2013
MAP28 Unholy Demise 20 Sep 2013
MAP29 Den of Torture 21 Sep 2013
MAP30 Eternal Core 14 Sep 2013
MAP31 Creepy 28 AUg 2013 Secret exit cannot be reached in
nomonsters mode or DM mode.
MAP32 Condemnation 23 Sep 2013 An abandoned map intended for Doom 2 the
way id did that I decided to complete and
the only map with over 300 linedefs.
* Copyright / Permissions *
Authors may not use the levels in this file as a base for modification or
reuse. However authors can use the music in this file as a in their own
wad files as long as they give me (Pcorf) credit in their .txt files.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
Web sites: www.paulcorfiatis.com
www.doomworld.com/idgames
FTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors