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Plutonia MIDI Pack

   (42 reviews)

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About This File

One thing that separates the two halves of Final Doom is that TeamTNT composed many original tracks for Evilution, and I think that this added greatly to its originality and charm, even if some of the MIDIs were really short and/or just not that great. So, what if Dario and Milo Casali were musicians themselves, or what if they had other musicians - perhaps even TNT's music team, or even Bobby Prince himself - on board with the project to provide an original soundtrack to the maps of the Plutonia Experiment?

This project is the Doomworld community's answer to that.

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BUYXRAYS

  

Absolutely amazing soundtrack. Every song perfectly fits the map. My 3 favorite midis ranked best-to-worst are map02, map03, and map01.

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PsychoGoatee

  
This is amazing! I may be late to the party, but I'm glad I played this for the first time with this music! "Trigger" by Mr. Freeze/Bucket is the best ever.

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Guest

  
Simply superb MIDI pack. Every track is excellent, and they vary from interesting, atmospheric, energetic and sombre. They're all very fitting and gives Plutonia a whole new dimension, and shows just how good Plutonia still is. 5 stars. -TRRobin.

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Salt-Man Z

  
Absolutely amazing. And they fit the maps so well. It's like playing a different game (almost).

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Guest

  
Great, great stuff. 5/5 stars.

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Guest

Unknown date

  
5 star shuffle!

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Guest

Unknown date

  
While the music itself is very good, I personally feel a few of the tracks don't exactly match the tone the levels originally had with the default music. For this reason, I'm only giving it a 4.

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Guest

Unknown date

  
Excellent work, great music and fits the levels it were designed for. A definite must see. 6/5

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Guest

Unknown date

  
great music.wad it is replacing old music with new music i think Bloodshedder should but this in the cacoward and i think his gonna love the sweet music that u made i'm preety sure its gonna be featured in 2013 cacoward

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Guest

Unknown date

  
11/10

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Guest

Unknown date

  
YEEEEEEEEEEEEEEEES!! ! :D 5/5

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Guest

Unknown date

  
Thank you very much for creating a music pack for Plutonia! 5/5

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NightFright

Unknown date

  
Just build a freakin' shrine for this pack and adore it like there was no tomorrow. Pure awesomeness for Plutonia, giving it more personality and making all levels special not only by design, but also by adding an individual soundtrack. This is *THE* proof that MIDI is still alive and that there are guys out there who know how to compose good music. Thanks a lot for this!

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Doomkid

Unknown date

  
It adds in the sorely lacking Plutonia soundtrack that everyone wanted since the old days - A lot of effort shown here too with fitting songs and quality control. Everyone did damn well on this!

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Guest

Unknown date

  
LEGEN...wait for it...DARY!

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Guest

Unknown date

  
aboslut rubihs , wose then mi spelinng. 0000/5 Nah, seriously, it's pretty darn good.

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Guest

Unknown date

  
It's good but I don't so much agree with: "even if some of the MIDIs were really short and/or just not that great".

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Tristan

Unknown date

  
It was a pleasure working on this, and it has really got me started with MIDI sequencing. I look forward to working on more projects in future. MAP03, 11 and 30 are probably my favourite tracks in this pack, but on the whole, this is a great set of tracks, and I hereby nominate it a second time for an NME award (hurr hurr hurr)

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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