Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Warehouse 18

   (9 reviews)

Guest

About This File

My first official wad to be released, it follows a classic map style with some advance zdoom features.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Netherstorm

Unknown date

  
Wow, really good for a first wad. Gameplay and design is simple and swift, I like it. 4/5 - Netherstorm

Share this review


Link to review
MTrop

Unknown date

  
Not bad at all. Very linear. Locked switches need better highlighting. Deep water parts seemed unnecessary. Try not to place enemies down long corridors. They tend to kill each other with infighting and when they bunch up in a line, they are easy to kill. Good use of vertical space and layout though. I'd like to see more of that in the future.

Share this review


Link to review
DoomieTheDestroyer

Unknown date

  
This wouldn't be a bad 1st or 2nd level in a Megawad. Granted the map is rather linear and there are a few things left to be desired, but it got me hooked, and it was kinda disappointing to just end like such. Not bad for a first upload though... ~Hank

Share this review


Link to review
Guest

Unknown date

  
Linear, and not bad. But I found myself wanting to play more. Maybe if this is the first level of a series... could be a good idea. 3/5

Share this review


Link to review
Dragonsbrethren

Unknown date

  
Not bad for a first level! The aesthetics are simple and nice, and I like the way the path to the red key went back through rooms you already visited. The arch-vile at the end is nothing but a time waster, though, it's not a threat at all. Also, I'm not sure how ZDoom swimable water works on account of never really playing around with it, but if you start drowning, you continue drowning even if you come above the surface and pick up the rad suit. That seems like it's probably an error in your level.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...