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The Lost Realm

   (43 reviews)

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About This File

You awake, uncomfortable and confused. You do not know where you are. You see a purple light shining at the end of the cave. As you near the light, you feel a terrifying heat on your shoulders...

The Lost Realm is a single map that is set in the "void" setting, rather than your traditional hellscape. This map pushes GZDoom to its limits and uses the power of ambience to produce a horrifying atmosphere similar to the likes of Doom 64. This isn't a petty attempt at the "jump scare" tactic, like most tryhard horror wads want to be. This is real.

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Unknown date

  
^ That's a good idea. In all seriousness, no matter how bad or unfunny terrywads (or similar traps) are, they don't deserve to be deleted off of the archive. Best thing to do is put them in a separate category from the rest of the levels like themes/Terrywads. Give credit to Matthew and Omegalore though, they're trying to make some real levels and we should support them with that. -Bukkake Windmill

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Trollwad. Made by a troll. His mother didn't love him, and his father loved him perhaps a little too much.

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End the Terrywads. They do not belong on here anymore. They are no longer funny... after the short time they provided a laugh. Stop uploading this trash.

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So this is a "Joke Wad".. Uh Huh... It's a slap in the face to those of us that are faithful Doomers with respect to this classic and iconic game.. If you can't make a wad without it smearing the name of DOOM, just quit and find another hobby...

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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