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Rust Bucket

   (7 reviews)

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5 Screenshots

About This File

A rusty metal techbase built mostly for the dumping of toxins. Bits of it are kinda sorta not really based on the level Inmost Dens.

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Guest

Unknown date

  
Nice looking, easy, short map. I played on HMP and had plenty of ammo.

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Zalewa

Unknown date

  
Bland, design is too simple and the difficulty is very easy.

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Guest

Unknown date

  
Quite simple but not bad looking 5-minutes wad. 3/5. BTW might have less ammo @ UV.

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dg93

Unknown date

  
Pretty good for a single player map. It was a bit confusing at first, but I eventually figured it out. 4/5 Good work Inkie

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M4rk3dF0rD347h

Unknown date

  
Not too shabby for a single map. Decent-enough, if simple layout, and the secrets aren't too hard to find.I wish there was a little more ammo, since there was JUST enough to kill everything in the map. 3/5

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cs99cjb

Unknown date

  
Not quite as monochromatic as the title suggests but pretty darned close. Anyway, it's Doom 2, so you expect everything to be brown, right? I was thinking it was a tad easy when I ran out of ammo - oops. Luckily I'm awesome so I mugged one of the myriad chaingunners. Slightly too expansive and plain, and what's with all the round-but-square pipes?! I'd have given 4 stars had they been round. Yes, I'm that shallow.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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