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ODESSA 1 ("Odessa_X" No name actually)

   (8 reviews)

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The setting is somewhat medieval/modern. I do have a keen interest in castles and I think it is reflected in my wads. The scenic quality is pretty good (I think anyway). Somewhat of an Arena style.

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I Drink Lava

  

The first Odessa map from 1995 is a bad sign of things to come: ugly architecture, boring fights, and tedious switch hunts involving tons of backtracking. A map that would normally take about 3 minutes to complete is stretched out to over 20 minutes.

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valkiriforce

  

Lovely puzzle-centric map that was a little more action-packed than I remember. Progression made sense and I didn't find myself wandering for too long without finding some way through the level. If you get lost in this level the automap helps a lot and gives some hints as to where the next area to explore might be hidden.

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7hm

  

The first of the Odessa series, and one of the lighter Evans maps.  Very little incidental combat, rather oriented towards small setpieces interspersed with obscure progression.  It builds up to a fun final battle.  A good intro to the Odessa series - you're going to want to get used to the idea of checking for offset textures and things that look wrong in the automap.

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cs99cjb

Unknown date

  
A cerebral map that has been expertly textured and lit. Unfortunately few of the locations have any real atmosphere or sense of place; each is just a set-up for the next trap or puzzle. Redeemed in my eyes by the evident care of the author and steadily ramping difficulty, but I highly doubt that many people would have the patience for this nowadays. Beware that at least one switch is hidden behind an ordinary texture.

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