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When in the Course of human events, it becomes necessary for one people to dissolve the political ba

   (19 reviews)

Guest

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Good ole nazi killing.

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Guest

Guest

  
'MURRIKA FUCK YEAH!!

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insanoflex312

  
this is fking stupid ...

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Guest

  
I seriously wonder why these authors consider this 'mod' worth an upload. Because nofi, but it simply isn't worth a download. 0* because a few minutes build time is not enough for adding 1* for the effort.

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Guest

  
All enemies get replaced with Wolfenstein Nazis. At least I laughed, so 3 stars.

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Guest

Unknown date

  
Breaks MAP07. 5/5 if fixed.

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Guest

Unknown date

  
Boring crap which replaces Doom 2 monsters into Nazi soldiers.

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Reisal

Unknown date

  
What the hell is this crap. WW-Nazis owns this shit.

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dg93

Unknown date

  
All of the Doom 2 demons are replaced with Wolfenstein SS. The first three levels have the United States national anthem. 'Murrica

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MajorRawne

Unknown date

  
It's the mod you've always dreamed of.

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Walter confetti

Unknown date

  
MMURICA! FUCK YEAH! Anyway, this map wins the prize for the longest title ever used ina doom wad (and probably also in all the world of modding)

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Yuki Senmatsu

Unknown date

  
Um, wow. never expected that. Every monster replaced by a Wolfenstein SS. May be good for Wolfnestein themed DOOM mods. 3/5

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Guest

Unknown date

  
5/5 for the title alone

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Doomkid

Unknown date

  
... What.

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Sokoro

Unknown date

  
only 13KB. 0stars

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Guest

Unknown date

  
5/5 for the title. 'MURICA!

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cs99cjb

Unknown date

  
The US national anthem gets annoying surprisingly quickly. Did the authors actually read the declaration of independence? Red coats or "Indian Savages" (not very P.C.) would be more appropriate enemies than Nazis. The US only declared war on Nazi Germany more than 3 years into WWII, and only because Hitler had already declared war on them. Also, why are the 'Nazi' uniforms blue?

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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