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Into The Code

   (18 reviews)

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6 vanilla-compatible maps for Doom 2 made using the stock textures.

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Misty

  

Well, this mapset was enjoyable for me. I know, everyone has different tastes, but this one has nice vanilla tricks and main gameplay made think about some routes to not get killed instantly. In other words, I say it was challenging experience. In texture and detailing case, it could be better, but I won't complain for that. 

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pcorf

Unknown date

  
Small fun maps. Scrappy, Linear. Not the best architecture but the focus is on gameplay. Read the above reviews.

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meapineapple

Unknown date

  
I rather enjoyed it!

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Zalewa

Unknown date

  
Blocky, gimmicky, boring detail, poor gameplay, final level is a very difficult monster invasion in a tiny room while the bossbrain gets slowly crushed.

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NuMetalManiak

Unknown date

  
a lot of cheap tricks but cool gameplay. Map03 was weird.

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Guest

Unknown date

  
Meh

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Guest

Unknown date

  
Played @ UV. From map02 the monotonous textures started to get boring. Way too rectangular. Map03: simple architecture, numerous fantasy-less monster popups. I stopped playing map04 when at 4:28 the first monster had to appear. Overall: poor architecture, hopeless gameplay. One (1!) armor bonus is not worth a secret. 1/5 for playability, 2/5 for the efford. BTW 4/5? Sorry, there are thousands of pwads arguably way better than this one - and still not 4/5.

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Guest

Unknown date

  
No freelook, avoid this one.

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_bruce_

Unknown date

  
Not my thing, but well made and pretty creative.

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Guest

Unknown date

  
Quite cool, but I believe I cannot finish for some reason. ~3/5 for the coolness

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Guest

Unknown date

  
map04 was boring and map03 was a major difficulty spike.

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lupinx-Kassman

Unknown date

  
Was cool playing through this. Architecture was usually pretty blocky, but it fit the computer innards motif, and the maps were fun to navigate. The computer virus story was a nice touch, and the ending text-scrawl gave me a chuckle.

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Doomkid

Unknown date

  
Very fun wad with neat vanilla engine tricks put to use. Quality as usual from Obsidian

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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