Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Ice Floes

   (6 reviews)

Guest

4 Screenshots

About This File

After the intricate detail of Demon Base, I decided to go for the grand scale this time. Marvel at the views from the top of the enormous ice shelves! Actually, don't, because you'll die. It's not that easy.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Zalewa

Unknown date

  
Ugly textures, a lot of strafe-running through curving corridors, had to backtrack a long way after running into a dead end. Didn't even complete it.

Share this review


Link to review
cs99cjb

Unknown date

  
My brother never quite got the hang of convincing outdoor architecture, which is a pity because this map almost lives up to the grandeur of its description. If you can overlook the consequent TARDIS-like effects, the texturing is consistent and restrained, atmosphere is good and the "Knee-Deep in the Dead" sky fits nicely. There are no big monsters but UV skill level is still quite a challenge because enemies swarm and there is little cover. An in-joke concerning his first map (MARTIN.WAD) made me smile.

Share this review


Link to review
Guest

Unknown date

  
Typical 1994-style wad with all its flaws: simple map layout, awful scenery due to textures misuse, texture misalingments, dull monster placements. Strafing around sectors 8/10 in the south part, looking to the top corners of the building, shows another design error. Gameplay is as expected. Thus reviewed as a 2014 map: WOT. I would carefully suggest you stop spending time in making a lot of maps like this, but instead try a single one according to 2014 style - without the 1994 pitfails.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...