Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Sinister Courtyard (Beta Verson)

   (5 reviews)

Guest

About This File

This is a courtyard in a castle. It's not one you would want to visit. :-)

Although designed for single player, this level does allow multiple players.

This level is still under construction, but I just wanted to get feedback from Heretic fans on whether or not I'm heading in the right direction with this thing. Feel free to comment and make suggestions for improvement. Good luck! You'll need it!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

printz

  
Just a small level full of monsters with you running for the supply. Very short

Share this review


Link to review
Guest

Unknown date

  
Seeing the texture, monster and item placement, this is more a 'test' map than a single player or multiplayer map... 1/5. ~Naan

Share this review


Link to review
Guest

Unknown date

  
Nothing great here. The level's pretty small and insubstantial, with some errors like mismarked/unmarked key doors and glitched texturing on the scrolling water. The creature/item balance is a bit messed up as well. It's passable on skill 3 but on skill 4 seems more or less unplayable (or at least, not enjoyable unless you like playing staff-poke with a mass of angry monsters.)

Share this review


Link to review
Guest

Unknown date

  
I would rate it higher if I had some weapons at beggining... 2/5 ~Shooter PK411~

Share this review


Link to review
Guest

Unknown date

  
Wow - what a bruiser! This is all tripe, with no redeeming features. He can't even get the right coloured "baubles" outside the green door (it has blue ones instead). Terrible!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...