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Sonic Doom

   (7 reviews)

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3 Screenshots

About This File

You stand in a quaint little village. And it's very quiet. (Yes, too quiet.) Roam a bit, nothing seems to be amiss. But if you scratch the surface of this peaceful abode you will find the gutters crawling with all kinds of mutant life forms. Frankly, you don't care what they do as long as they stay below where they belong...but they just can't resist the instinct to come to the surface.

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Grazza

Unknown date

  
Awesome: more Doria maps. Thanks, RL.

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Guest

Unknown date

  
Feels like it was made in 1995. Skip this.

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...

Unknown date

  
SANIC HEGE HOG HOW DRAW???

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cs99cjb

Unknown date

  
Unbelievably ugly and stupid. Go and play something better.

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Guest

Unknown date

  
@ fanboys above: will you PLEASE rate seriously instead of fooling the readers? Thank you. Played @ UV. Map layout is not good, texture use is simple, monster placement does not match ammo, f.e. too many PE's. Gameplay is besides simple, imho remarkably bad, see also Tuxlar's review in the chronicles. IMHO a waste of time, so 1 + 1 for the efford - 1 for the fanboys = 1/5. Sorry, but I cannot make it better than that.

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Guest

Unknown date

  
pretty darn good

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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