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Shrek in Doom

   (9 reviews)

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The UAC built a base in a swamp. What they did not realize, was that this swamp, was home to one of the most terrifying monsters ever. Shrek. And remember, if he kills you, it will be all ogre.

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garfieldhentaidealer

  

Expected somewhat shitty meme mod based on shrek is love, shrek is life, got a short, bad one instead. Shrek is there, but thats it. If you want to see a shrek sprite in doom, go for it. Otherwise do not.

4/10 didnt get raped by shrek

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dg93

  
It's all ogre now.... actually, it's not ogre, it's never ogre

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ThatGreyCat

  
HOLY COCK SUCKING POOPY DREW PICKLES ORGY! THAT ASS IS NOT TO GO WITHOUT A FUCKING!

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SonicandTails58

Unknown date

  
I was honestly expecting this to be a complete reference to Shrek is Love, Shrek is Life and be raped by Shrek. But no, you had to go with the typical Arch-Vile Carnland Terrywad as opposed to being original.

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Guest

Unknown date

  
this is insulting to the mighty ogrelord, he is dissapointed, the brogres will find you m8, yah cheeky cont, shrek is love shrek is life, but this shrek doom is pretty damn dreck

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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