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Hot Spot

   (15 reviews)

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3 Screenshots

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Small map made in a week :)

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Guest

Guest

Unknown date

  
too quick and too easy

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xnv

Unknown date

  
Nice short map. Nothing special but it won't disappoint you.

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Zalewa

Unknown date

  
Basic, short, classic and mostly straight-forward gameplay. It's an okay map, but nothing more. I'd prefer a map with more monster variety.

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Guest

Unknown date

  
6-minutes wad with simple map-layout and architecture. Single themed, which is ok for a map of this size. Gameplay @ UV: no tricks, no surprises, and way, way too easy. Give it a try if you have 6 minutes spare. Overall: slightly below average, but not meh, so 3/5. BTW if one calls it 'nothing special' or 'not bad', and then give 4*, the rating system really should be revised to an upper 10. Because it doesn't work this way.

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cs99cjb

Unknown date

  
Nothing novel in terms of gameplay but has a pleasing mixture of naturalistic and architectural environments and looks nice albeit with minor texturing inconsistencies. Only enemies are imps and former humans. Far too easy on UV: could halve the health and ammo pickups. There's only one key but this map is bigger than I had been led to expect. I completed it in 13 minutes on it including dawdling.

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Guest

Unknown date

  
not bad

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Foodles

Unknown date

  
Visually this map is quite nice but there are no difficulty settings and the gameplay is very easy with the only enemies being zombies, imps and pinky demons, you can breeze through it in under 10 minutes

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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