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Doubts Even Here

   (9 reviews)

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Simple 2048x2048 map. Right?

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Guest

Unknown date

  
I think Mr. Confalonieri hit the nail on the head. Great map, but it felt empty and slow at times. If it had a few more enemies here and there, it would be a great first map for a 32-level wad. 4/5

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Zalewa

Unknown date

  
Classic, unoriginal and very short map, but quite nicely done. Nice visuals and action packed gameplay with good monster variety. I liked it.

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Guest

Unknown date

  
Simple, very rectangular level with mostly E2-style texture use. Gameplay @ UV is very simple, but does have some progression. Solved it in 3:42 including finding the green armor secret. Overall: halfway between meh and average + 0.5 for the efford = a small 3/5.

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nicolas monti

Unknown date

  
A nice small map, interesting blend of themes, a mixture of E2 and doom2 techbase, with textures I always praise. While being very linear, that being good of bad depending on tastes, the traps are well set, you can get cornered sometimes. approved.

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cs99cjb

Unknown date

  
Well-made with a nice aesthetics, interesting secrets and good monster placement. The only bad points are that it is rather simple and lacks truly memorable locations.

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Walter confetti

Unknown date

  
nice map, but maybe a little empty?

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Canofbacon

Unknown date

  
A pretty fun map.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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