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Triplex

   (12 reviews)

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3 quite elaborate maps, prepare for some surprises in terms of new monsters.

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printz

  

This is a set of three maps by author @Memfis. They're all in Plutonia style and have new music, monsters and items. They're very hard on UV and author didn't bother with skill levels, so the only way to make it easier is ITYTD, which is still quite challenging. All the maps are wonderfully non-linear, and the way traps are set up means that you'll never go into a routine.

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Really not bad maps, but I don't get the very high rating. The visual style isn't great, the monster placement seems rather random, but makes for a challenging play and the new monsters nothing we having seen before. Personally I didn't enjoy playing the maps that much, but it's good craftsmanship for sure. Just not 5/5 material...

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JCB

  
Memfis you're damn good!

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Zalewa

Unknown date

  
I give this 5 stars, but I think that it's annoyingly difficult, at least in multiplayer Survival UV. I don't know if single is any easier.

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scifista42

Unknown date

  
Challenging gameplay, great design, good use of new monsters. I wished much more of it in 1 wad. :) Seriously, Memfis makes pretty great maps. Voted 5/5. The only downside is absence of difficulty settings.

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Guest

Unknown date

  
Props to Memfis for finally doing this (all his maps), they are almost all 4 or higher material and I'm not going to mark every one but he deserved his cacoward last year if not for Kuchitsu alone then for all if work over the years and. In fact it's a bit a shame he hasn't been Mapper of the Year, but I guess he's a bit 'under the radar' at times, even though he doesn't deserve to be.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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