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Advanced engine needed : Boom-compatible port
Primary purpose : Single play
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Title : Marbland
Filename : marbland.wad
Release date : 06/30/14
Author : Plut
Email Address : plutdoomer@gmail.com
Misc. Author Info : Russian mapper and speedrunner.
Description : 2 maps for Boom with castle-style design.
Textures: Memento Mori II, Requiem, Plutonia,
Kuchitsu, Greenday, Gravity, Nordhell, Kobal,
VooDoo Guns. Music: map01 - "Rage" by Mark Klem,
map02 - untitled track by Eternal from freak4.wad
map07. Sliding door idea: VooDoo Guns.
Additional Credits to : Memfis for testing, Doomworld and Russian Doom Community for feedback.
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* What is included *
New levels : 2
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01, MAP02
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : I don't remember, but not long.
Editor(s) used : Doom Builder 2, XWE, Boom Animation Manager
Known Bugs : None
May Not Run With... : Not Boom-compatible port
* Copyright / Permissions *
Do what you want with this wad and its contents, credit is not required for anything.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors