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The Death base

   (4 reviews)

Guest

3 Screenshots

About This File

The Story:

Welcome to Death World. The new evil world which the demons just casted you into. Having gotten sick of you, the demons grabbed you after one of your battles and threw you into a portal leading to this new evil place. But before you start your escape from it, the story first starts on a yet another army base under attack from the demons. You must fight your way through it.
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This is the first map out of 6 for a new episode of Doom 2 I will be making. It has a base theme and is for zdoom. It is fairly tought but not too tough.

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Guest

Unknown date

  
Simple architecture, almost no texture use, no decoration, and painfully poor monster placement. @ UV maybe acceptable as a poor slaughtermap, when the absence of originality is not considered as a problem. 1/5 for the efford.

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Guest

Unknown date

  
Quite swell I say, the rooms looks kind of simple in aesthetics, but I like it! ~3/5

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Chris Hansen

Unknown date

  
A bit of colored lighting and height variation keeps this otherwise extremely bland level a bit interesting to look at. The gameplay drags it down the most though. You are often faced with hordes of the same monsters from the front, so dealing with them isn't a problem. Overall, it's a very uninspiring and bland experience that brings nothing new to the table. 2/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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