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Vault

   (9 reviews)

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3 Screenshots

About This File

You are specialist Wilson with the UAC, tasked with the retrieval of a weapons vault in a now overrun UAC base on Mars. You are to go through the 3 areas and get the keys for the designated area, then open the vault with them.

Basically it's just a nice small map that I made when I was tired of all the multi-level wads. I have to say I really like how it turned out.

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Guest

Guest

Unknown date

  
I liked it right fine.

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Guest

Unknown date

  
Small map giving the impression that it's been made or based in 1995. Layout is simple, rectangular and often cramped, texture use has little variation, ambiance is imho outdated. Gameplay is easy and ends with 3 times pressing a button followed by two revenants appearing left and right. And there's one invisible baron chasing you in a small corridor. Overall: disappointingly. BTW @ ^^ : there's only MAP01, not mapS...

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Guest

Unknown date

  
Pretty maps.

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Zalewa

Unknown date

  
Ugly and seemingly random application of textures. Weird, cramped areas. One case of stupid copy&paste (revenants trap). Difficulty varies between easy and hard.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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