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A Doomers Requiem

   (21 reviews)

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4 Screenshots

About This File

ADR contains short sections in the story of a certain mans life, told in a highly esoteric, metaphorical / symbolical, and unconventional way. Keep this in mind as you play; and give an attempt to understand things rather than signing it off as ubiquitous drivel, you may be able walk away with something special.

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Guest

Guest

  
To the anonymous one who says bullshit:Your stupid opinion sucks.This wad was great! 5/5

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Guest

  
Cool beyond words.5/5

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Guest

  
Loved it but I can't give it 5 stars

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Walter confetti

  
A really interesting concept here...

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Mabuse

  
5/5 - legendary

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Guest

  
keep your religious bullshit to yourself and if you ever DO make another wad do the rest of us a favor and warn us of its content so we can steer clear away. now do yourself a favor and get rid of the religious baggage

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Guest

Unknown date

  
As a Christian myself, I caught on to the references at the beginning as soon as the pillar of flame referred to itself as "I Am that I Am," (a.k.a. God Himself), and the overall story being told was brilliant. The exploratory gameplay was also well-implemented and the visuals were striking in wonderful ways. It's such a unique and well-made mod. Overall, this should be highly recommended for everything it has to offer!

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Guest

Unknown date

  
wonderful design..but it's not doom. I can't defeat boss.

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blueinferno776

Unknown date

  
You really did a nice job encrypting the messages into the gameplay. The level design is just beautiful.

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Guest

Unknown date

  
I'm not a religious person by any means, but I found this extremely well made. It kept me hooked until the end. The colors of the castle were a little hard on the eyes and some of the textures never popped in (it's probably a problem on my end though), but overall I found it to be very poetic. The Adversary's Keep was my favorite location. It's one of the most atmospheric Doom locations I've come across, honestly. I sincerely hope you continue making these, because I love this to pieces. ~ Mad Jackal

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Guest

Unknown date

  
This wad was really well made, and cool, i enjoyed playing through it and the story was very good 5/5 - silverdethx

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Guest

Unknown date

  
It's very hard these days to come across something like this, that makes it easy to see that the author had a deep passion for their work. The author of this clearly had fun making this, while getting across a message in an artistic and poetic manner. It also looks great, sounds great, and is fun to play! Keep making maps dude!

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Guest

Unknown date

  
It is very well made. While playing thru it I had lots of fun while seeing certain things that would allude to an over all theme or message that was trying to be conveyed. It seems like the Author took great time and care and over all attention to detail while making this. One of my favorite aspects was the choice colors and over all artistic design.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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