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Rush

   (46 reviews)

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9 Screenshots

About This File

Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with Demonologist. MAP13 is in wad, but it's just an endmap.

Update(25/04/2014): Fixed many bugs on map12

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Guest

Guest

Unknown date

  
100% Slaughtermaps. If you like cleaning-up a room or an open area with a zillion of monsters, and repeat that more or less identically a hundred or so times, then this might be your megawad. If you're looking for an adventure or some more subtle kind of gameplay, skip it. BTW some slimetrails in the open area at the end of map04.

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Guest

Unknown date

  
Excellent looking maps unfortantiantly TOO MANY monsters ruined the whole concept. I found myself shooting constantly with no quit or break for even couple of secs even with various weapon mods its still hard even on easy. Also the maps are very big its easy to get lost.

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Guest

Unknown date

  
Pretty good not going to lie

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Cynical

Unknown date

  
This is pretty dire. The maps are the poster-children for the "follow the detail guide with no sense of architecture" school of aesthetics, there's tons of crap on the walls to get caught on, enemies are frequently misused (Spectre usage is particularly bad), items are placed into little tiny nooks where they can't be grabbed effectively (particularly egregious with Stimpacks). Many fights can be chokepointed, and much of the layouts is basic room-corridor-room stuff. Bleh.

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Demonologist

Unknown date

  
Great offering, and one of the best gameplay-oriented mapsets as of recently. Fun for both casual playthroughs and speedrunning.

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Plut

Unknown date

  
Pretty fun and good designed wad, but many prepared templates and copy-paste in some places.

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Guest

Unknown date

  
slaughterish gameplay, maps that aren't puzzles, I like it so far. only on map 6 so far.

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NuMetalManiak

Unknown date · Edited by NuMetalManiak

  

ah, I can definitely say I'm rather glad that that stupid switch at the end of MAP12 finally works, now I can really review this.

 

so Rush is a 13-level set from an author known for cunning maps. note I didn't say slaughter, and the textfile even says "slaughterish". basically speaking, these maps tend towards mini-slaughter, which is usually setpieces, and the maps themselves are small. the size of the levels is actually a major plus, heaven forbid I take too long in some slaughtermap with way more than it really needs. several themes are tackled, but they don't matter that much, what matters is the overall fun factor of mowing down the hordes in each level. the ice levels are probably the best, both in design and gameplay, and MAP12 is an appropriate closing map, almost rivaling Sunder in difficulty and detail.

 

if you really want to survive through Rush's nastiest ordeals, you gotta figure out what you're doing and which targets take priority. maybe watch those infighters, find hidden teleporters and switches to save ammo against mancubi, and always watching the back for the stray arch-vile who comes in. the difficulty progresses very well. there's just fun to be had with Rush, and sometimes, fun is all that's necessary.

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Guest

Unknown date

  
I am not a slaughter fan, but I was curious, played mostly with iddqd, some maps are not so much slaughterish, liked it, looks good, winter theme, manageable progression 4/5

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  • File Reviews

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