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Archive Maintainer : Update of Rush (levels/doom2/Ports/p-r/rush.zip)
Advanced engine needed : Boom-Compatible (Tested in PrBoom+)
Primary purpose : Single play
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Title : Rush
Filename : rush.wad
Release date : 23/07/2014
Author : Archi
Email Address : archirage@gmail.com
Other Files By Author : Fuel Devourer
Slaughterfest 2012 MAP14
Scorching Heat
Description : Set of 12 boom-compatible slaughterish maps.
Blast through tech bases, winter maps, hellish
keeps and structures in the Void.
MAP06 was made with Demonologist. MAP13 is in
wad, but it's just an endmap.
Update(25/04/2014): Fixed many bugs on map12
Additional Credits to : Cybermind for making dark mancubus.
Demonologist, Skepticist, Ribbiks and Yak-9U for
playtesting.
Texture makers.
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* What is included *
New levels : 12
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP12
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About a year
Editor(s) used : Doom Builder 2, Slade, XWE, GZDoom Builder
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors