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Hell 77 N°01

   (13 reviews)

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A short Doom2 hellish map!

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Guest

Guest

  
Loved it! good atmosphere and good monsterplacements! 4\5 for me!

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Guest

  
The start is stupid bullshit (some basic armor would have fixed that) but otherwise it's decently made.

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Zalewa

Unknown date

  
Glorious map with a lot of effort put in. I don't share the Doomworld's reviewer about difficulty level. I believe it's just right, however I'd personally remove many of the medikits to discourage reckless gameplay. Very good visuals, great job.

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Memfis

Unknown date

  
Attractive hellish level, should have been placed in the 2X slot for an appropriate sky. The beginning can be tricky, the rest of the action is much more laidback but generally satisfying. Some rooms were done a bit lazily perhaps (very low detail compared to other areas) and the texture transitions are sometimes rough. Could use more polish but still nice.

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cs99cjb

Unknown date

  
A big map that combines unpredictable and chaotic gameplay with grandiose and chaotic architecture. Very challenging on UV skill. I was tempted to give 5 stars but as Memphis said it isn't quite polished: a few textures are wrong, lighting could be better (think 3D not 2D), and brickwork is misaligned with breaches (needs a reversed texture for the back side). Still very very good.

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Guest

Unknown date

  
Small 10-minutes map. Map layout is not bad, but nothing special: 3/5. Overly decorated, so ambiance is a bit chaotic: 2.5/5. Fights @ UV start a bit tricky, but gets quite easy: 2.7/5. Overall: small 3/5.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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