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E1M8 Replacement

   (11 reviews)

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I got bored and made this WAD. It's a replacement for E1M8, as hinted by the title. First foray into vanilla mapping.

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Zalewa

  
19 monsters, map is completable in under 2 minutes. There's no real point in playing it. Visuals are okay, at least.

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scifista42

Unknown date

  
Very amateurish and naive. Today's mapping should be much better than this, even vanilla. But I don't want to discourage you, keep trying and you'll get it right. Gameplay just shouldn't only consists of shooting-gallery in a few basic corridors and rooms. On the plus side, there was an attempt to a "rational" progression and setting, but overally the map feels "meh" and isn't worth playing.

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Guest

Unknown date

  
Great speedmap

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Guest

Unknown date

  
Absolutely nofi, but can someone please explain me what the goal is of spending an hour of two in making a level which is plain awful - and then uploading it? A level which has a layout of three times nothing, simple texture use, no ambiance, and very, very poor gameplay? What on earth is it that author tries to gain? 'Hi, put this one on my CV'? I really don't understand, I wouldn't dare doing it. Even worse: WTF is this given 4* = pretty darn good? /nofi

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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