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The Freeze Thrower Mark 2

   (10 reviews)

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1 Screenshot

About This File

May be a month early but, the holidays is around the corner. I'd thought I make a Ice Weapon.

Sorry SomeMap didn't go very well. I'll try to do better and keep trying. This is also take 2 due to .Bak file in Zip, Oops. Sorry about that ;^^

Sprite ripped from Xmas Nightmare.

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Yuki Senmatsu

  
...Yeah. I kinda figured that KEYCONF was outdated. Didn't know you could do that in DECORATE ;^^ Well bugger.

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mallo

  
Idk, I kinda like it

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Superluigieth1

  
More poop from Omegalore. Ha ha, try saying in your video "ZOMG SUPERLUIGIETH IS AT IT AGAIN SAYTHING THJAT HE THINKS MY NEW THINGH IS POOP" It's Unoriginal.

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Guest

  
Using setslot, which has been deprecated for good reason since February 2009, is just embarrassing.

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Guest

  
at least its better than nothing try making MegaWAD city-wads if you want more fame.

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xnv

  
What's the point? There are a lot of ice weapons already and this one is no different from others. Graphics are kinda meh (that "kPa" text is just cheesy) and moreover weapon sprite itself isn't original. I don't get it.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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