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The Demon's True Blood

   (12 reviews)

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Gave the demons their true blood colors. I've also included BLOODZAN for Zandronum for only 2 monsters in there and I gave the lost soul 20 health thanks to a thread on Doomworld I was at. Well, they had too much that's what I've read. Thread was things id got wrong if you're wondering. Not only that, the lost souls have the +NOBLOOD flag since well, they're souls. How could they have blood? Same for the Pain Elemental.

!!!ZANDRONUM USERS!!!: Make sure you have the Skulltag_Actors and Skulltag_Data for BLOODZAN and the right version of Zandronum too. That may go the same with the skulltag stuff.

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gar-bitch

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Guest

  
Good work omegalore

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Guest

  
No really? I writed on your silver key mod "Whats upcoming wad? Recolored imp?(my opera glitched and made a lot reviews)" and so you made somethin like that? Make some really big wad with mods and levels stop doing that little mods. ITs not interesting man ,really. You have skills dont waste on that. -Grek6500

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Guest

  
This wad is pointless. Seriously.

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mrthejoshmon

  
This has been done 1 million (and now 1 million and 1) times, I don't think we need more of the literally exact same thing.

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Guest

  
I actually think this is decent, i dont know shit about decorate but i like it!

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xnv

  
What the hell? Stop doing this. I can make a ton of mods like this. How about a golden keycard? Or recoloring Mancubus blood to the color of fat? Won't give it a 0 this time because it makes a little sense and works but it does not deserve 1 really.

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Guest

  
Not terrible, but anyone who has some talent in DECORATE could probably do this on their own. It's not as pointless as the Red to Silver keycard mod, at least.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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