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Urotsuki: Inferno Road

   (21 reviews)

2 Screenshots

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1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures.

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whirledtsar

· Edited by whirledtsar

  

Cool map with a unique flesh-tech-hell-city theme. The level design is pretty simple and enjoyable, and the gameplay isn't bad at all. You have to fight a few mid-tier monsters with the single-barrel, but oh well, that's life sometimes. The biggest problem is the music choice (unless you enjoy annoying dubstep).

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Zalewa

  
Shitty music. Super shotgun is needed much earlier than where it's provided. Gameplay is straight-forward. Visuals are original, but I didn't like them. You can skip boss fight completely by pressing linedefs near the lowering wall. You can also find some kind of convoy in this level... I wonder...

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Katamori

  
I may be wrong but I felt the gameplay design absolutely OK. Yeah, not so interesting but not boring neither. I wasn't amazed, but still, for the idea, it deserves the five.

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Guest

  
looks good, plays simply ok. a few encounters are really monotonous, namely the area after the red key door and the street. those are not very fun. it's not unplayable, but not as good as it could have been.

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dg93

  
The level design and texturing is amazing, but the gameplay is very monotonous.

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Guest

  
Looks really impressive, but the gameplay is duh.

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Guest

  
it's ok, looks good, I missed strategic situations 3.5*

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Guest

  
Typical form-over-content map. Visuals are great, map layout is average, and then gameplay almost completely ruins the map. Not difficult @ UV at all, but extremely uninspired and lazy monster placement make gameplay plain boring. It's a real pity, this map can be made waaaaay more attractive. As-is: 2* for the effort. Author has a talent for visuals, but definitely should consider using beta testers for helping him with creating proper gameply. Succes!

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scifista42

  
Very good looking and well playable map, just be careful about ammo, it might be a little tight, specially if you let Archviles and Pain Elementals run wild. 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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