Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

1024 x 1024 The Building

   (10 reviews)

Guest

5 Screenshots

About This File

Friend has challenged me to make 1024x1024 wad, and thus Doomguy has been sent to clear out an important building and retrieve some very important keycards!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
This is clearly not a mapset, but a showcase of technical skills. As such: not 1 but 2* for the shown skills - 1 for the plain horrible gameplay = 1*. @ Author: leave the 1024x1024 concept and try to create something playable, because this is of little use.

Share this review


Link to review
Guest

  
No..No..No..

Share this review


Link to review
Zalewa

  
Quit this after witnessing copypasted rooms in E1M2. The enemies are also needlessly overpowered. Stupid WAD.

Share this review


Link to review
Guest

  
Pleasant wad, nice boss :) fF

Share this review


Link to review
Walter confetti

  
interesting map... a little cramped, but nice concept overall

Share this review


Link to review
scifista42

  
I liked it. Short experience, but at least it didn't drag too much. Good use of ZDoom features. The boss fight was pretty cool, both challenging and kinda fair (you CAN dodge the projectiles), it's one of the better ones I've ever experienced, even though it takes place in a simple box room. I couldn't find a yellow card on the 2nd map. 4/5

Share this review


Link to review
xnv

  
It's a short (you can finish it in about 30 minutes) mapset which is, well, not so good. First of all, it's cramped as hell. Fighting Knight in 64 wide corridors is no fun. Design is quite blocky and sometimes there's no design at all (vents in E1M2). Plasma marines or whatever they are called are annoying as heck. Final boss fight was impossible for me at second stage as red plasma balls seemed to bounce of the walls and I had no ammo halfway through the fight. 3/5 + 1 because first map.,, fcklmt

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...