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Submerged Revenge

   (21 reviews)

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About This File

This is my first released wad, Submerged Revenge.

After the demonic invasion was over, you and your marine squad were sent home in a ship from Mars. While you were sleeping however, you wake up to see everyone dead, flooded corridors, and demonic howls that sound strangely familiar.

The demons had retaliated in desperation, and you have to get back into the action to save the rest of your squad.

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Guest

dead account

  
I rather play Brutal DOOM, Better than this crap

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Guest

  
I'd rather play a Ruba map. 0/5

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Guest

  
I doubt these 'Terry-wad' makers can do anything other than make realy poor maps. The 'demonic howls' are from the sane members of the doom comunity. The usual 0/5-vomit!

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Guest

  
The only true submerged revenge is if you fart on someone under the covers.Map?Oh,yeah.U gh.

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Guest

  
Terry

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mallo

  
I don't know how that went through because .wad's name is longer than 8 letters... Whatever. Terrywad.

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Guest

  
100% disrespectful Doom misuse of a terrywad author (Zander Morrow) who unstoppably persists in giving his own poopyshooties 5* (at time of writing 4 times in 7 votes) - which he dumbly denies. IOW: can be ignored safely. BTW there is no boss fight because the monster isn't awaked by the player, so one can pass while ignoring him. Even thát fails on this 'wad', which isn't even remotely his first one. /nofi, but it's just what it is

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Guest

  
Great boss fight! 5/5 -Marv

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Guest

  
Still a Terrywad.

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Guest

  
Legendary wad, great soundtrack, great mapping style! 5 stars!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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