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The art of recycling gifts

   (7 reviews)

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6 Screenshots

About This File

A compilation of various maps made for different occasions during the last years, but never released officialy.

Maps also had some slightly changes from the original

Here's a short summary of the maps in this wad:

MAP01: a 2 hour speedmap i've made in the summer of 2014, originally was a idea to make an episode of those maps, but in the end get into this thing. Works with vanilla doom 2 too.

MAP02: a short doom episode 1 map style for the ryziak birthday the last year

MAP03: A loopy map i've made for the Doom II contest for the site battleofthebits.org. Works with some crazy sky bug in vanilla...

MAP04: Another birthday map for mr ryziak,made in 2013. Another time, vanilla compatible map.

MAP05: This is a frankestein creation between two maps. One is a 1 hour speedmap i made for the /vr/ community on 4chan (the begining of the map), the second part is a map i made for the BotB contest, unluckily trashed because it wasn't worked on vanilla doom2.exe, so here gets a new life!

MAP06: A map i made for Katamori birthday on 2013.

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InterdimensionalInterloper

  

Its good at first it 𝘙𝘦𝘢𝘭𝘭𝘺 is! But you get carried away latter on and I get pissed off! Lol.Cultist-chan01.jpg

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Doomkid

  
I like these maps, simple but very fun :)

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Guest

  
easy and simple

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Katamori

  
Ah, I can still remember to the bday map, that was a pleasant gift! - Katamori

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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