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Pinnacle of Darkness

   (21 reviews)

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18 Screenshots

About This File

Large hell/gothic themed map for GZDoom. Works best with the latest dev builds of GZDoom as of release - June 2015.

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trrobin

  
Great gothic map. Nice atmosphere and good gameplay. Worth playing.

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DooM_RO

  
A bit confusing but otherwise TOP NOTCH STUFF.

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Zalewa

  
Hands down an awesome WAD for GZDoom. All of its elements are executed perfectly. The atmosphere, the gameplay, the visuals and the layout design are top notch and together they create a great map.

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Guest

  
Very nice and pretty, but... - there's a bug with the elevator: when it goes down, the player just falls through its floor :( Had to use IDCLIP... - after the elevator, the game fps becomes slower and slower :( When the first archvile appears, his vilest trick was fps about 10, had to use IDDQD... What's wrong with this map, after all? Did not have such low fps even in Crysis game! Tried several latest builds of GZDoom pre-2.1, all of them have this low fps problem :(((

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Demonologist

  
Yeah that was an interesting map to play. Slow-paced and notably long, but never too sloggy and never too confusing, so the delicate balance is more or less preserved. Quite atmospheric and stylish, too, as it manages to look very nice even with these textures that are generally considered overused I presume.

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Demon of the Well

  
Hobo comes out with a quality map after a long silence. Intelligent layout; the many bridges and tunnels contribute to non-linearity. Perhaps a bit switch-hunty in places. Combat is mostly incidental, with few traps. Monsters are generally used well, esp. gasbags, which path through the layout to show up unexpectedly. Visually, the color scheme is too busy for my liking--brown/red/bl ue/green/etc. all jumbled together--but the structures themselves work well. Should offer something to appeal to most players.

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franckFRAG

  
Awesome stuff! Good choice for the music :) fF.

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Guest

  
A clean brown/green castle/dungeon-like map with some gzdomm effects, can be confusing a bit, but not too much, well done 4.5/5

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roadworx

  
This map has great music, great visuals...pretty much just great everything. The new enemy is awesome, too!

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Guest

  
Really good and detailed map with cool enemies!

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Guest

  
Likes a lot.4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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