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Advanced engine needed : Limit-removing
Primary purpose : Single play
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Title : Oh my gwad!
Filename : ohmyg.wad
Release date : 5/6/15
Author : Ilya "Joe" Lazarev
Email Address : ilyadude1999@gmail.com
Other Files By Author : bullets.wad
1024abc.wad
lostmaps.wad
rdhud.wad
Many CPs.
Misc. Author Info : I wanna be a rockstar.
Description : I made a wad for fun, inspired from Ksutra.wad
and some 1-level wads from memfis.
Additional Credits to : The doomworld members for providing feedback and
pointing out bugs.
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Week
Editor(s) used : DB2, slade3, MSpaint.
Known Bugs : Bugs are cool, I like to squish them.
May Not Run With... : Anything with visplane limitations.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors