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John E Death 5 (DOOM2)

   (5 reviews)

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This one is based on a layout started by Mickey... Good for death- match. A few good surprises...

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MeriMemesX

  

I honestly see a decline in this saga of WAD's, we start with 3 and end with 5 which is honestly a little more fun than 4 because I simply used the Flashlight mod since Light is usually a common problem in Doom maps for some reason

 

but if I hadn't had the flashlight this is definitely the worst in the series since it feels like they did it as soon as Doom 2 came out and they had never modded in their life except for this map

 

but still, funny Wolfenstein bad guys appear in this WAD so... 100/10 I need another one of these

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Walter confetti

  

Not a bad map, maybe a little more bland from the previous level in the series, but is still a cool map.

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Bad King John

  
Playable, no bugs, but not very exciting. Looks old. Brightly lit, high, bland rooms too large for the monsters plus a few dark passages. Some poor texture matches (even a mix of LAVA2 and RROCK5) in the same lava pool!). Took me 25 minutes single player at UV. Probably better for DM.

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Zalewa

  
This is an old map and it shows. It's not the worst one out there, but it still lacks a lot in regards to room structure and visuals. There's some useless backtracking too. I'd skip it.

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Guest

  
Meh at best.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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