Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Amnesia

   (10 reviews)

Guest

4 Screenshots

About This File

You wake up. you feel a huge gash on your head and a bullet wound in your chest. Picking yourself off the ground, you see corpses hanging from chains. You do not know where you are. As a matter of fact, you do not even remember your own name! you have no memory of what happened before you were knocked out or anything before that. As you try to remember, you notice a shotgun in the middle of the floor. "I guess it's time to find my way out of here."

This is my very first level made in Doombuilder, I spent about 5 days on it and made sure to put as much detail as possible in it. This map may be later updated or altered. Please do not criticize, as this is my FIRST map ever made. Play with Doom 2 IWAD. Gameplay requires crouch.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Walter confetti

· Edited by Walter confetti

  

Looks like a horror low budget b-movie from the 80s, but in the form of a doom map.

From the music to the (intentional?) low quality of the map that looks coming out right from a shovelware cd collection of 94 maps, the map itself is fun to play overall. The tunnels that you need to crouch is a nice touch.

Share this review


Link to review
Zalewa

  
This level has an atmosphere of a very strange dream. No idea if this was the intended idea, but this level lacks in every aspect and has many technical errors. At least it's beatable. Come on, you can do better with ZDoom :)

Share this review


Link to review
Guest

  
Oh my god, 1 star.

Share this review


Link to review
Guest

  
Small map. Very simple layout, spare texture use, lots of things as decoration. Hopeless gameplay misses a leitmotiv. Overall: not good enough for being meh + .5 as encouragement because it is a first map = very small 2*.

Share this review


Link to review
Guest

  
Mediocre 1995 style map with a 10mb music lump that made me cringe it was so bad! Da kids 'aint cool. 1.5/5

Share this review


Link to review
Guest

  
A bunch of square rooms with clustered enemies, FLStudio little tune as original soundtrack, spamming corpses as detailing...

Share this review


Link to review
Guest

  
I thinking the crouching thing was cool, but overused. For a first map, it's definitely good! I got quite bored though, and didn't really play until after I killed the archvile after the yellow key room. Also, if you dont want criticisms, you probably shouldn't be making your maps available publicly.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...