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ContactLost

   (12 reviews)

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In this WAD you play as a soldier whose goal is to make it to hell and stop the demonic invasion by closing the portal to hell.

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Yuki Senmatsu

  
Nicely done, my good sir :) My advice is to give it more gameplay a little and make it less linear.

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Zalewa

  
There is an unskippable cutscene at the start, and then you can play a very short map with 33 (DECORATEd) monsters and bland design. Cutscene shows a very standard story and it lasts longer than the map. What a shame.

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Guest

  
I've seen much woes then this before.

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Guest

  
I'm drunk and this still sucks

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NiTROACTiVE

  
The WAD was OK, but the cutscene was tediously long, and the map design could have been much better. And changing the info for MAP02 doesn't make it better. You should try another WAD with more effort next time.

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geo

  
Well I didn't like this map because it starts with a cut scene longer than the map. It has a few reskinned enemies, but nothing can save it. Its a fair map from a beginner that makes some use of crouching and jumping, but it needs to be longer with more effort.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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