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Innocence: The New Technology

   (19 reviews)

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About This File

A 9 level wad for Doom II. This is a project by Team DIS; made up of Jazzmaster, Jimmy, PRIMEVAL and Blindspot Software. This mapset was done in the spirit of TNT: Evilution.

Mapper Credits Map 1-2: Jazzmaster Map 3: PRIMEVAL, Jazzmaster MAP 4-6: Jazzmaster MAP 7: Jimmy MAP 8: Jazzmaster MAP 9: Blindspot Software, Jazzmaster

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Gallic00

  

Another good mapset.  Maps were slightly larger than the previous innocences.

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NuMetalManiak

  
that was cool

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Guest

  
3 stars.

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Guest

  
The ratings above mine are honestly WAY too high. I dunno if these are all bros giving their friends a pat on the back or what, but most of these maps are pretty average. There's nothing too hideous here, and the gameplay is ok, but I see a lot of 5-star ratings being given for a wad that isn't even in the same universe as a truly legendary wad(AV, Eternal DOOM, etc.). 3/5 stars.

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Guest

  
First of all, I suspect an error in the text file. The author for Map07 was not given, don't know if this was an accident or not, but looking at the design it seems quite clear a different author made Map07. I bet Map07 was Jimmy's, not Map08 as the text file claims. Anyways, the maps are all decent (3-3.5 star material) but Map07 is excellent and bumps the score up to 4. Worth looking into overall, and definitely you don't want to miss Map07.

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Guest

  
I enjoyed the other previous entries so I knew this had to be good. I wasn't disappointed in the least. Hope to see another one of these soon.

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Guest

  
Splendid work chaps. Would be very eager to play more from your team, bravo! 5 stars from me. -TRRobin.

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Guest

  
wow, just wow! great to see zdoom effects in mostly OS theme maps. This whole thing is a blast.

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Guest

  
Works for me.

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Guest

  
Almost TNT's!

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Guest

  
Wow this stuff is impressive. It's clear a lot of hard work went into this. Download and see for yourself.

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Doomkid

  
Simply put, this is awesome.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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